
In the introduction we started with a very simple example. It also help you to easily bring in and adjust materials.Įxternal content: Blendermarket, Extreme PBR Evo 1100+ materialsīut let's now get on with how we can add a texture to our objects in Blender. We will also widen what we know about different kinds of textures, other mapping methods and get into some basics of materials.īut if you don't have a material to add in the first place, the Extreme PBR Evo add-on is a great place to start. In the rest of this article, we will take a close look at how this all works using image textures and how we can change how the texture gets mapped to the cube. In most cases, this is what we need to add a texture to an object and see it: We can now see the texture on the default cube. Click and drag the yellow dot on the new image texture node and drop it on the yellow dot named "Base color" in the "Principled BSDF" node.

How to add a texture in Blender? Go to the shading tab, drag and drop an image texture into the lower portion of the interface. I also want to expand on just adding a texture so that you can do simple adjustments when needed. In this article I explain how to use textures in Blender in the simplest way I can.
